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Super Moshi Mission Seasons Two

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These are the second series of the Super Moshi Missions. There is also a new way to get awards like Rox called EPICS, there are three in each mission. The mission series is completed. 

Just like Series 1, the main reward are Moshlings. Here are all of them.

  1. CocoLoco
  2. Rofl
  3. Woolly
  4. Pocito
  5. Tingaling
  6. Bobbi Singsong
  7. Scarlet O'Haira
  8. Fizzy
  9. Judder
  10. Zoshlings - Captain Squirk , First Officer Ooze , Dr. C. Fingz , Splutnik

Contents

No. 1 Close Encounter of the Zoshi KindEdit

In this mission, (Season/Series two, Mission 1) you'll start at the Observatory, where Tamara Tesla tells you that she saw something strange in the sky from her telescope. You then go to see Simon Growl, at his house, Growl Manor, to use his private jet. But in order to use his jet, you have to fix it first (Including Tyre-Scrubbing, Screen-Cleaning & Wing-Fixing). After that you to travel to Music Island, the place where basically all of season/series two is played. You go through the jungle with Buster Bumblechops and find a Cocoloco, which Buster lets you keep. Then you get out of the jungle only to find a ufo! You meet Captain Squirk who explains that they are Zoshlings and they're crew has been scattered across Music Island. You agree to help find all the Zoshlings and the mission ends.

Mission. 2 Sandy Drain Shananigans!Edit

In this mission; you find Sandy Drain Hotel is under new management by Frau Now Brown Cow (evil cow) and the hotel is not thriving well.You will see a broken tiki torch pick it up .Your first task is to get Frau Now Brown Cow's teeth and give them to her.Then click on the telephone on the desk,Frau will go to the pool's phone,HURRY get the pen on the desk quick.Then go talk to Zack Binspin he will ask if you would like an autograph,click Oh please please.He will give the autographed photo to you,look at the bottom theres a number (301).Head back to the recemption,click on Zack Binspin's safe and put in the number 301.Then go to Simon Growl's safe and put in the 3 symbols each ring has EPIC ALERT you will see an epic click on it.You will have Spa room 1 card,go to spa room 1,Zack is in trouble his hair has grown out of control by the evil cow Frau.Get the hair clippers too the far left of the fish.Start clipping Zack hair start at the bottom,suddenly it breaks,you need to get a new one.Use the tiki torch to get the hook off the fish.Go back to the recemption and talk to ROFL,give the clippers to him,the broken clippers turns into an ROFL clippers.Head back to Spa Room 1 and clip Zacks hair.When done an epic will suddenly appear up from by the cupboard.Go back by the pool and use the hook and tiki torch ( together) and take up the plug to get Spa room 3 card.Use the card to enter the Spa.Theres an epic in the metal pole on the far left.Frau is up to no good, she is using a zoshling to get slimp goop.ROFL says that he gots it,it turns into a mini game you have to escape Fraus slimy goo.In the end you will defeat Frau and earn ROFL and 500 rox (if you got all the epics).

No. 3 Bungle in the Jungle!Edit

Captain Squirk proclaims they have located the zoshling key somewhere in the jungle. you arrive to see it being worshipped by a tribe of wooly blue hoodoos who think it is an idol which fell from the sky. they say you can have it if you gather ingredients for some hot hoodoo stew. You travel around the jungle finding ingredients. when you create the hoodoo stew, and are about to take the idol it suddenly "grows" legs.

No. 4 Big Top Ballyhoo!Edit

You find out that a Zoshling named Dr. C. Fingz is being held captive as a circus peformer at Cirque Du BonBon. You travel there to find "Clumps" (Glumps) guarding the door to the circus tent but there are games int the main tent. Test Your Strength is rigged so you must find something sticky and something heavy to fix it. Second Quack Attack has a real Burnie instead of a fake one! So you can earn tickets to win prizes like a Cherry Bomb plushie, or a Mr Snoodle piggy bank. Buy the Burnie cut out. (It costs 30 tickets!) Pull out the plug (the plug on Quack Attack) so the Glumps will come to fix Quack Attack. Put in the Burnie cutout then run into the other door that the Glumps were guarding. You will find Pocito in it working out, and Candy The Clown (Sweet Tooth) talking to C.L.O.N.C! Go back to the main tent. Buy the real Cherry Bomb. Then get another 4 tickets (you do not need to if you have still got more than 4 tickets!). Buy a Cherry Bomb Plush (it costs 4 tickets!) and give the Cherry Bomb plush to Pocito. Pocito will give you the  circus ticket that Bruiser was talking about at the start of the mission. Go back to main tent and give the circus ticket to Bruiser. Play Test Your Stength. Beat Pocito's score. Talk to Pocito, Burnie and Cherry Bomb. They will help you shoot Sweet Tooth. Go to the circus tent. Put Cherry Bomb in first. Then Pocito will hit Sweet Tooth. Sweet Tooth will vanish into thin air. Then you can ceep Pocito. Then you bring Dr. C. Fingz back to the Rhapsody 2. Then the mission ends.

No. 5 The Curse Of the Paw Wavin' Kitten!Edit

This timber-shivering adventure began when Captain Squirk of the Zoshlings told the Super Moshis that he needed a steering wheel for jis Rhapsody 2 spaceship. And the only place to find one was aboard the legendary Gooey Gallion, a spooky shipwreck on the coast of Music Island. It was dark and misty when the Super Moshis arrived at the rickety wreck, but they soon spotted the big ol' steering wheel. They even chatted with Jaunty Jack, a friendly pirate ghost who agreed to hand it over. But just when they thought this would be easy-peasy, a naughty ghost by the name of McScruff grabbed the wheel and threw it overboard. Before the Super Moshis could slip on their swimming cossies, Jaunty Jack explained how bad luck had befallen the crew ever since they picked up Tingaling the Kitten of Good Fortune on Hong Bong Island many moons ago. To make matters worse, Mavis, the ship's enchanted figurehead, told them (once they had removed the diving helmet stuck on her head) that the ocean here was really deep. And not even the fittest Super Moshi can hold their breath forever. It was time to find a diving suit. First Stop: The Captain's Cabin! Now as you probably know, pirate captains can be pretty bonkers (especially ghostly ones), but Captain Codswallop was completely crackers. In fact this beardy buccaneer soon had the Super Moshis scrabbling around for bits of belch-tastic food to help him prepare for a burping contest. It took a while, but at least they found a pair of diving boots amongst the mess - and even Captain Codswallop couldn't scoff them! Next, having found the rest of the diving suit up in the crow's nest, the Super Moshis needed a little help getting into the water - well, you try climbing into the bath wearing lead wellies and a metal goldfish bowl on your head! Mavis suggested asking Tingaling to help, but the poor little Moshling was locked away in Codswallop's cabin. Worse still, another pirate, Handy Van Hookz, had swallowed the key. Mmm... rusty! So how could the Super Moshis get the key? Well, what's bubbly, burpy and beloved by pirates? That's right, wobble-ade! Our heroes quickly found a few bottles, and before you could shout 'Yo, ho, ho!' Handy had burped up the key and Tingaling was free. Meow! It was time to DIVE!!! The Supers soon discovered why Mavis had suggested using Tingaling to operate the winch because Kittens of Good Fortune just can't stop waggling their paws. (Don't ask, it's a long story.) As our heroes touched down on the seabed, they spotted the wheel. Hooray! But it was jammed in the snout of a hideous sea beast. Boo! Thankfully Octopeg, a lumpy, eight-stumped pirate was on hand (or maybe that should be on peg?) to help. He suggested sending the toothy monster to sleep with a soothing lullaby. So the Super Moshis got busy with a trio of musical clams and an old music box. Successzzzzzzzz! But not for long because just as they grabbed the steering wheel the Beast stirred and, WOW, those teeth looked cape-shreddingly sharp! There was no time to lose! The Super Moshis raced to the surface, finally flopping on the deck like soggy sardines. Phew! Captain Codswallop and his gaggle of ghostly pirates were over the moon . But not because the Supers had rescued the steering wheel - it was because freeing Tingaling had lifted the curse. Back at the Rhapsody 2, Captain Squirk and his fellow Zoshlings were overjoyed. But they still needed to find their final crewmember before they could blast off and continue exploring the swooniverse. Dr C. Fingz sensed he was located in the east... somewhere exotic and mystical... somewhere jolly good. But where in the world of Moshi could that be? Cool!

No. 6 Welcome to Jollywood Edit

Jollywood! Help find Splutnik so he can get out of the trance! You will meet Big Chief Tiny Head, Snazzozi, Moe Pukka, Dr C Fingz, Splutnik, Bobbi SingSong and more! Your reward is Bobbi SingSong.

No. 7 Masters of the SwooniverseEdit

Sprockett and Hubbs accidentally send you to the reaches of outer space. You venture through the Rhapsody 2 to find Strangeglove, but your reward is the moshling, Scarlet O'Haira.

No. 8 Kick Some AsteroidEdit

Having been tricked into an escape pod by sneaky Dr. Strangeglove, the Super Moshis found themselves hurtling through the swooniverse, past slack holes and goopernovas, straight into a asteroid field! Worse still, the Zoshlings were now prisoners aboard their own ship because Strangeglove had seized control of the Rhapsody 2 and set a course for the mysterious growing star. But the Super Moshis didn't have time to worry about all that. They had problems of their own. Then suddenly... THUMP! Phew! Our heroes managed to dodge disaster and crash-land on a strange asteroid. But how would they ever blast off from this eerie lump of rock? Maybe they could contact Captain Squirk using the escape pod's monitor? After a few tchnical hiccups, the Captain's friendly Zoshling face apppeared.

No. 9 Missing On A StarEdit

Your Super Moshi's space shuttle crashes into a star, but is it a star. NO! It's an evil C.L.O.N.C base and can you save the Moshlings and Zoshlings from Commander Sassafrass? Your reward is the Moshling Judder

No. 10 Cosmic CountdownEdit

When you last joined me, Dr. Strangeglove's mysterious boss was about to melt Mount Sillimanjaro with his dastardly Doom Ray. The Super Moshis and their Zoshling friends had to destroy it or the entire world of Moshi would be soggier than a Batty Bubblefish's packed lunch! But our heroes couldn't do a thing until the lift to the space station's control room was working, so they split up to look for its key. The first room they searched was a weird cocktail lounge, but there was no time for fizzy-pop and peanuts because Captain Squirk and First Officer Ooze were stuck in some kind of cage. Worse still, Big Chief Tiny Head was thirsty and wanted a Bungle Jungle juice cocktail - or else! Of course, squeaky clean Super Moshi don't know Bungle Jungle juice from Bongo Colada, so thank goodness they found the recipe for a powerful sleeping potion. It sent Tiny Head to sleep faster than you can hum 'Rock - a - bye Big Chief. Hooray! Our heroes freed their friends and grabbed one half ot the key from behind the bar. But where was the other half of this trange C.L.O.N.C gizmo? The Supers were about to find out when they stumbled into Sweet Tooth, who had trapped Dr. C. Fingz, the Zoshlings' chief medical officer in treacle. What a sticky situation! Splutnik, the Zoshlings' jetpack-wearing chief engineer, tried to capture Sweet Tooth but the sugar-coated criminal somehow managed to escape, despite getting a faceful of bubblegum. BLOP! Oh well, at least the Super Moshis had found the other half of the key. And after a quick shower, Dr. C. Fingz was treacle-free. Things were looking up! After putting the key together, the Super were finally able to take the lift to the space station's control room. At last the identity of C.L.O.N.C's leader would be revealed! Or so our caped crusaders thought, because the second the lift doors opened the rubber-glove wearing super villain escaped via a super secret escape hatch. Drat! Aflustered Dr. Strangeglove fled too - had he been arguing with his leader? There was no time to find out because the Doom Ray was about to cause a serious meltdown. 95%, 96%, 97%... All of a sudden Dr. C. Fingz had a idea! What if the Zoshlings sang one of their legendary cosmic harmonies? It was a long shot but it might just shatter the Doom Ray's magnifying glass. Each Zoshling took a deep breath and... AHHHHHHHHH! ZZING! As the cosmic harmony reached its crescendo, the Doom Ray's magnifying glass smashed into billions of bitty pieces. Yay! Monstro City was saved! But wait, the Zoshlings' singing was so out-of-this-world that it grabbed the attention of high-trousered music mogul Simon Growl, who suddenly appeared on a nearby video monitor. " That wasn't good, it was goopendous." he raved, before offering the Zoshlings a seven-album deal. What should they do? Return to their home planet or fly back to Music Island for a life of pampered gooperstardom? It was a tricky decision but Zoshlings just love to sing, so they joined the Super Moshis aboard the Rhapsody 2 and set a course for their new home. What could possibly go wrong? Er, quite a lot because just as they were entering the way-outta-sphere an entire squadron of goo-firing Glumponauts appeared, led by Dr. Strangeglove in his Stovepipe Starhopper spacecraft! The battle was long and gooey but the thought of that seven-album deal gave the Zoshlings real determination. Take that, Glumponauts! SPLAT! With his Glumponaut army beaten, Stangeglove's ship became an easy target, and it was soon spinning through the swooniverse towards a slack hole. I'd love to say that's the last we'll ever see of of Strangeglove but I'm not so sure. One thing I am certain of is that the Super Moshis and their Zoshling friends made it back to Music Island because I was there to greet them. What a galactically epic adventure! 

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